Slice of Death
Slice of Death, My Submission for the Extra Credits Game Design Jam. Ride a Sword-Cycle through Hell and find your way home.
Controls: "spacebar" to jump, and "x" to slash.
I interpreted the theme of "Awesome Per Second" as over-the-top action. When I came up with a motorcycle that was also a sword, I knew I wasn't making anything else. This one's pretty rough around the edges, but it's done. And that's more than I can say for 95% of my projects.
Other than those listed below, all assets are created by me.
The game's font is Good Times by user Raymond Larabie from 1001fonts.com.
Link: https://www.1001fonts.com/good-times-font.html
Enemy Death sound is by user Michel88 from freesound.org.
Link: https://freesound.org/people/Michel88/sounds/76958/
Sword Slash sound is by user fielastro from freesound.org.
Link: https://freesound.org/people/fielastro/sounds/423935/
Explosion sound is by user roper1911 from freesound.org.
Link: https://freesound.org/people/roper1911/sounds/155790/
Engine sound is by user lmbubec from freesound.org.
Link: https://freesound.org/people/lmbubec/sounds/119455/
Music is by Kevin MacLeod of Incompetech, who provides a paste-able credit from his site:
Big Rock Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Status | Released |
Platforms | HTML5 |
Author | LukeArchbell |
Genre | Action, Platformer |
Made with | Unity |
Tags | 2D |
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